A custom game launcher for Lineage II private server users. It manipulates Windows' `hosts` file to set the Lineage II auth server IP. https://www.taibsu.de
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L2Launcher/L2.vcxproj

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6.3 KiB

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{67195AC2-B187-4723-9996-19AFFDC5ECCC}</ProjectGuid>
<RootNamespace>L2</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>L2Launcher</ProjectName>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<Link>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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<Link>
<SubSystem>Console</SubSystem>
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<ItemGroup>
<ClCompile Include="main.cpp" />
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<ItemGroup>
<ClInclude Include="resource.h" />
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<ItemGroup>
<ResourceCompile Include="resource.rc" />
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<ItemGroup>
<Image Include="..\..\l2.ico" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>